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25 October 2008
- 10:4910:49, 25 October 2008 diff hist −656 RemoveLink Removing all content from page
- 10:4910:49, 25 October 2008 diff hist −493 PasteObjects Removing all content from page
- 10:4910:49, 25 October 2008 diff hist −766 InsertValue Removing all content from page
- 10:4810:48, 25 October 2008 diff hist −332 GetString Removing all content from page current
- 10:4810:48, 25 October 2008 diff hist −268 DuplicateObject Removing all content from page
- 10:4810:48, 25 October 2008 diff hist −244 DeleteObject Removing all content from page
- 10:4810:48, 25 October 2008 diff hist −606 CreateObject Removing all content from page
- 10:4810:48, 25 October 2008 diff hist −216 CopyObjects Removing all content from page
- 10:4810:48, 25 October 2008 diff hist −563 ClearValue Removing all content from page
- 10:4710:47, 25 October 2008 diff hist −375 ChangeOrder Removing all content from page
- 10:4710:47, 25 October 2008 diff hist −635 AddLink Removing all content from page
- 10:4710:47, 25 October 2008 diff hist −342 UIScriptingCmds Removing all content from page
- 10:4710:47, 25 October 2008 diff hist −327 DestroyChildren Removing all content from page
- 10:4710:47, 25 October 2008 diff hist −609 CreateSelectionContext Removing all content from page
- 10:4610:46, 25 October 2008 diff hist −1,660 ComboBox Removing all content from page
- 10:4610:46, 25 October 2008 diff hist +36 N DataStructCmds DataStructCmds moved to INVALID DataStructCmds: this only is valid for scripting inside the editor
- 10:4610:46, 25 October 2008 diff hist 0 m INVALID DataStructCmds DataStructCmds moved to INVALID DataStructCmds: this only is valid for scripting inside the editor
- 10:4310:43, 25 October 2008 diff hist −174 Scripting No edit summary
- 10:4210:42, 25 October 2008 diff hist +327 N DestroyChildren New page: ==destroyChildren== Destroys all children of a window. If the window is a notebook all pages are removed. Lua Syntax: <pre>destroyChildren( [windowName])</pre> ===Arguments=== ====window...
- 10:4110:41, 25 October 2008 diff hist +609 N CreateSelectionContext New page: ==createSelectionContext== Connects the selection of two controls. When connected, the destination control is notified about changes to the selection in the source control. Lua Syntax: <...
- 10:4110:41, 25 October 2008 diff hist +1,660 N ComboBox New page: ==comboBox== Creates a combo-box. Lua Syntax: <pre>comboBox( [windowName], {flags=1, position = {x=int,y=int}, size = {x=int,y=int}, border = "[lrtb] width", align = "...
- 10:4110:41, 25 October 2008 diff hist +342 N UIScriptingCmds New page: *comboBox *createSelectionContext *destroyChildren *editor *eventLabel *horizontalLayout *items *notebook *objectList *panel *setParent *[[showW...
- 10:4010:40, 25 October 2008 diff hist +543 N SetValue New page: ==setValue== Lua Syntax: <pre>setValue(field, value, {flags=1, index = int})</pre> ===Arguments=== ====field==== :'''int''' - Data field which will be set. ====value==== :'''VARIANT...
- 10:4010:40, 25 October 2008 diff hist +259 N SetName New page: ==setName== Lua Syntax: <pre>setName(object, name)</pre> ===Arguments=== ====object==== :'''"object path"|"object id"|object''' - Specifies an object to rename. ====name==== :'''"string"...
- 10:4010:40, 25 October 2008 diff hist +296 N SelectObject New page: ==selectObject== Lua Syntax: <pre>selectObject(object)</pre> ===Arguments=== ====object==== :'''"object path"|"object id"|object''' - Selects an object as the default object. This object...
- 10:3910:39, 25 October 2008 diff hist +562 N RemoveValue New page: ==removeValue== Lua Syntax: <pre>removeValue(field [, object], {flags=1, index = int})</pre> ===Arguments=== ====field==== :'''int''' - A data field which must be of a list-type (t_...
- 10:3910:39, 25 October 2008 diff hist +656 N RemoveLink New page: ==removeLink== Lua Syntax: <pre>removeLink(field, linkedObject [, object])</pre> ===Arguments=== ====field==== :'''int''' - The t_links field of the data structure were the object will b...
- 10:3910:39, 25 October 2008 diff hist +493 N PasteObjects New page: ==pasteObjects== Lua Syntax: <pre>pasteObjects(windowName [, parentObject, field])</pre> ===Arguments=== ====windowName==== :'''int''' - Name of the new toolbox. ====parentObject==== :''...
- 10:3810:38, 25 October 2008 diff hist +766 N InsertValue New page: ==insertValue== Lua Syntax: <pre>insertValue(field, value [, object], {flags=1, index = int})</pre> ===Arguments=== ====field==== :'''int''' - A data field which must be of a list-t...
- 10:3810:38, 25 October 2008 diff hist +332 N GetString New page: ==getString== Lua Syntax: <pre>getString(label)</pre> ===Arguments=== ====label==== :'''"string"''' - Label which will be translated with current language of editor ===Flags=== ===Return...
- 10:3710:37, 25 October 2008 diff hist +268 N DuplicateObject New page: ==duplicateObject== Lua Syntax: <pre>duplicateObject(object, name)</pre> ===Arguments=== ====object==== :'''"object path"|"object id"|object''' - Object to duplicate. ====name==== :'''"s...
- 10:3710:37, 25 October 2008 diff hist +244 N DeleteObject New page: ==deleteObject== Lua Syntax: <pre>deleteObject(object)</pre> ===Arguments=== ====object==== :'''"object path"|"object id"|object''' - Object to delete. The object is automatically remove...
- 10:3710:37, 25 October 2008 diff hist +606 N CreateObject New page: ==createObject== Lua Syntax: <pre>createObject(tableId [, parentObject, field], {flags=1, name = "string"})</pre> ===Arguments=== ====tableId==== :'''int''' - Table identifier which...
- 10:3610:36, 25 October 2008 diff hist +216 N CopyObjects New page: ==copyObjects== Lua Syntax: <pre>copyObjects(objects)</pre> ===Arguments=== ====objects==== :'''{"object path1"|"object id1"|object1,...}''' - Copies one or multiple object(s). ===Flags=...
- 10:3610:36, 25 October 2008 diff hist +563 N ClearValue New page: ==clearValue== Lua Syntax: <pre>clearValue(field [, object])</pre> ===Arguments=== ====field==== :'''int''' - The data field to clear. For links (t_link and t_links field type) this is o...
- 10:3610:36, 25 October 2008 diff hist +375 N ChangeOrder New page: ==changeOrder== Lua Syntax: <pre>changeOrder("up"|"down" [, object])</pre> ===Arguments=== ===="up"|"down"==== :'''"string"''' - Defines how the order is changed. ====object==== :'''"obj...
- 10:3510:35, 25 October 2008 diff hist +635 N AddLink New page: ==addLink== Lua Syntax: <pre>addLink(field, linkedObject [, object])</pre> ===Arguments=== ====field==== :'''int''' - The t_links field of the data structure were the object will be adde...
- 10:3510:35, 25 October 2008 diff hist +247 N INVALID DataStructCmds New page: *addLink *changeOrder *clearValue *copyObjects *createObject *deleteObject *duplicateObject *getString *insertValue *pasteObjects *removeLink *[...
- 10:3410:34, 25 October 2008 diff hist +345 N StopAnimation New page: ==stopAnimation== Stops a running animation. If the animation is preloaded but not active or not active at all then nothing happens. Lua Syntax: <pre>stopAnimation(animation)</pre> ===A... current
- 10:3410:34, 25 October 2008 diff hist +311 N StopAction New page: ==stopAction== Stops a running action. If the action is not found (because it is not running) nothing happens. Lua Syntax: <pre>stopAction(action)</pre> ===Arguments=== ====action==== :... current
- 10:3410:34, 25 October 2008 diff hist +517 N StartAnimation New page: ==startAnimation== Starts an animation. If the animation is already running the existing animation is returned. Lua Syntax: <pre>startAnimation(animation [, reverse])</pre> ===Arguments... current
- 10:3310:33, 25 October 2008 diff hist +394 N StartAction New page: ==startAction== Starts an action. If the action is already running a new active action for the action data object is started. Lua Syntax: <pre>startAction(action)</pre> ===Arguments=== ... current
- 10:3310:33, 25 October 2008 diff hist +71 N VisPlayerCmds New page: *startAction *startAnimation *stopAction *stopAnimation
- 10:3210:32, 25 October 2008 diff hist +721 N GetObject New page: ==getObject== Lua Syntax: <pre>getObject(path_or_tuple)</pre> ===Arguments=== ====path_or_tuple==== :'''"string"''' - Path to a Visionaire Object. The path has to start with a table name...
- 10:3210:32, 25 October 2008 diff hist +14 N VisObjectCmds New page: *getObject
- 10:3110:31, 25 October 2008 diff hist −24 Scripting →Visionaire Object Model
- 10:3010:30, 25 October 2008 diff hist +4,797 N Scripting New page: == General == Visionaire 3.0 comes with a Scripting language which is a combination of Lua (http://www.lua.org) and a Visionaire Object Model. The object model is used to access the Visio...
- 10:3010:30, 25 October 2008 diff hist +16 Visionaire Manual No edit summary
- 10:2710:27, 25 October 2008 diff hist +27 Visionaire Manual No edit summary
- 10:2510:25, 25 October 2008 diff hist +113,156 N Data Structure 3.x Die Seite wurde neu angelegt: == Visionaire Data Structure == This is the official documentation of the Visionaire Data Structure.<br><br> The complete data structure is now well documented. It co...