SetName

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Revision as of 09:40, 25 October 2008 by Timo (talk | contribs) (New page: ==setName== Lua Syntax: <pre>setName(object, name)</pre> ===Arguments=== ====object==== :'''"object path"|"object id"|object''' - Specifies an object to rename. ====name==== :'''"string"...)
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setName

Lua Syntax:

setName(object, name)

Arguments

object

"object path"|"object id"|object - Specifies an object to rename.

name

"string" - The new name of the object.

Flags

Return Values

None.