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25 October 2008
- 10:3710:37, 25 October 2008 diff hist +268 N DuplicateObject New page: ==duplicateObject== Lua Syntax: <pre>duplicateObject(object, name)</pre> ===Arguments=== ====object==== :'''"object path"|"object id"|object''' - Object to duplicate. ====name==== :'''"s...
- 10:3710:37, 25 October 2008 diff hist +244 N DeleteObject New page: ==deleteObject== Lua Syntax: <pre>deleteObject(object)</pre> ===Arguments=== ====object==== :'''"object path"|"object id"|object''' - Object to delete. The object is automatically remove...
- 10:3710:37, 25 October 2008 diff hist +606 N CreateObject New page: ==createObject== Lua Syntax: <pre>createObject(tableId [, parentObject, field], {flags=1, name = "string"})</pre> ===Arguments=== ====tableId==== :'''int''' - Table identifier which...
- 10:3610:36, 25 October 2008 diff hist +216 N CopyObjects New page: ==copyObjects== Lua Syntax: <pre>copyObjects(objects)</pre> ===Arguments=== ====objects==== :'''{"object path1"|"object id1"|object1,...}''' - Copies one or multiple object(s). ===Flags=...
- 10:3610:36, 25 October 2008 diff hist +563 N ClearValue New page: ==clearValue== Lua Syntax: <pre>clearValue(field [, object])</pre> ===Arguments=== ====field==== :'''int''' - The data field to clear. For links (t_link and t_links field type) this is o...
- 10:3610:36, 25 October 2008 diff hist +375 N ChangeOrder New page: ==changeOrder== Lua Syntax: <pre>changeOrder("up"|"down" [, object])</pre> ===Arguments=== ===="up"|"down"==== :'''"string"''' - Defines how the order is changed. ====object==== :'''"obj...
- 10:3510:35, 25 October 2008 diff hist +635 N AddLink New page: ==addLink== Lua Syntax: <pre>addLink(field, linkedObject [, object])</pre> ===Arguments=== ====field==== :'''int''' - The t_links field of the data structure were the object will be adde...
- 10:3510:35, 25 October 2008 diff hist +247 N INVALID DataStructCmds New page: *addLink *changeOrder *clearValue *copyObjects *createObject *deleteObject *duplicateObject *getString *insertValue *pasteObjects *removeLink *[...
- 10:3410:34, 25 October 2008 diff hist +345 N StopAnimation New page: ==stopAnimation== Stops a running animation. If the animation is preloaded but not active or not active at all then nothing happens. Lua Syntax: <pre>stopAnimation(animation)</pre> ===A... current
- 10:3410:34, 25 October 2008 diff hist +311 N StopAction New page: ==stopAction== Stops a running action. If the action is not found (because it is not running) nothing happens. Lua Syntax: <pre>stopAction(action)</pre> ===Arguments=== ====action==== :... current
- 10:3410:34, 25 October 2008 diff hist +517 N StartAnimation New page: ==startAnimation== Starts an animation. If the animation is already running the existing animation is returned. Lua Syntax: <pre>startAnimation(animation [, reverse])</pre> ===Arguments... current
- 10:3310:33, 25 October 2008 diff hist +394 N StartAction New page: ==startAction== Starts an action. If the action is already running a new active action for the action data object is started. Lua Syntax: <pre>startAction(action)</pre> ===Arguments=== ... current
- 10:3310:33, 25 October 2008 diff hist +71 N VisPlayerCmds New page: *startAction *startAnimation *stopAction *stopAnimation
- 10:3210:32, 25 October 2008 diff hist +721 N GetObject New page: ==getObject== Lua Syntax: <pre>getObject(path_or_tuple)</pre> ===Arguments=== ====path_or_tuple==== :'''"string"''' - Path to a Visionaire Object. The path has to start with a table name...
- 10:3210:32, 25 October 2008 diff hist +14 N VisObjectCmds New page: *getObject
- 10:3110:31, 25 October 2008 diff hist −24 Scripting →Visionaire Object Model
- 10:3010:30, 25 October 2008 diff hist +4,797 N Scripting New page: == General == Visionaire 3.0 comes with a Scripting language which is a combination of Lua (http://www.lua.org) and a Visionaire Object Model. The object model is used to access the Visio...
- 10:3010:30, 25 October 2008 diff hist +16 Visionaire Manual No edit summary
- 10:2710:27, 25 October 2008 diff hist +27 Visionaire Manual No edit summary
- 10:2510:25, 25 October 2008 diff hist +113,156 N Data Structure 3.x Die Seite wurde neu angelegt: == Visionaire Data Structure == This is the official documentation of the Visionaire Data Structure.<br><br> The complete data structure is now well documented. It co...