PasteObjects

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pasteObjects

Lua Syntax:

pasteObjects(windowName [, parentObject, field], {flags=1, 
    flush = true|false})

Arguments

windowName

int - Name of the new toolbox.

parentObject

"object path"|"object id"|object - Object where the pasted object(s) will be added to.If no parent object is given the object(s) will be added to the game object.

field

int - Data field where the pasted object(s) will be added to the parent object.

Flags

fl/flush

If true then the pending notifications will be flushed immediately. By default notifications of commands inside a command group will be sent after the group is closed.

Return Values

objects
List of newly created pasted objects.