PasteObjects: Difference between revisions
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(New page: ==pasteObjects== Lua Syntax: <pre>pasteObjects(windowName [, parentObject, field])</pre> ===Arguments=== ====windowName==== :'''int''' - Name of the new toolbox. ====parentObject==== :''...) |
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Revision as of 10:39, 25 October 2008
pasteObjects
Lua Syntax:
pasteObjects(windowName [, parentObject, field])
Arguments
windowName
- int - Name of the new toolbox.
parentObject
- "object path"|"object id"|object - Object where the pasted object(s) will be added to.If no parent object is given the object(s) will be added to the game object.
field
- int - Data field where the pasted object(s) will be added to the parent object.
Flags
Return Values
None.