Difference between revisions of "InsertValue"

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(New page: ==insertValue== Lua Syntax: <pre>insertValue(field, value [, object], {flags=1, index = int})</pre> ===Arguments=== ====field==== :'''int''' - A data field which must be of a list-t...)
 
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==insertValue==
 
  
 
Lua Syntax:
 
<pre>insertValue(field, value [, object], {flags=1,
 
    index = int})</pre>
 
===Arguments===
 
====field====
 
:'''int''' - A data field which must be of a list-type (t_vint, t_links, ...) where the value will be inserted.
 
====value====
 
:'''VARIANT''' - Value to insert. The type of the value must match the element type of the list field. E.g. if the field type is t_vint then the value type must be t_int.
 
====object====
 
:'''"object path"|"object id"|object''' - Object which contains the list (specified by the field) where the value will be inserted into. If no object is given the selected object is used.
 
===Flags===
 
====i/index====
 
 
:Position (starting with 0) were the value will be inserted into the list.
 
===Return Values===
 
None.
 

Revision as of 10:49, 25 October 2008