CreateScreenshot: Difference between revisions
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(Created page with "==Documentation for Visionaire 3.7 and higher== ==createScreenshot== Creates a new screenshot which is either used for a savegame or stored to a file. Lua Syntax: <pre>create...") |
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Latest revision as of 00:31, 18 August 2011
Documentation for Visionaire 3.7 and higher
createScreenshot
Creates a new screenshot which is either used for a savegame or stored to a file.
Lua Syntax:
createScreenshot(saveTo, {flags=1, clear = true|false})
Arguments
saveTo
- "string" - If specified the screenshot will be saved to the given path. Otherwise the screenshot will be used for the next savegame(s), as long as a new screenshot is created or the current screenshot is cleared. If a screenshot for a savegame was created before it will be overwritten by the new screenshot.
Flags
clr/clear
- If true the screenshot will be cleared. Default value is false. If the screenshot is cleared it will be generated automatically by the engine again, everytime the scene is changed from a playable scene to a menu.
Return Values
None.