InsertValue
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insertValue
Lua Syntax:
insertValue(field, value [, object], {flags=1, index = int})
Arguments
field
- int - A data field which must be of a list-type (t_vint, t_links, ...) where the value will be inserted.
value
- VARIANT - Value to insert. The type of the value must match the element type of the list field. E.g. if the field type is t_vint then the value type must be t_int.
object
- "object path"|"object id"|object - Object which contains the list (specified by the field) where the value will be inserted into. If no object is given the selected object is used.
Flags
i/index
- Position (starting with 0) were the value will be inserted into the list.
Return Values
None.