InsertValue

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insertValue

Lua Syntax:

insertValue(field, value [, object], {flags=1, 
    index = int, 
    flush = true|false})

Arguments

field

int - A data field which must be of a list-type (t_vint, t_links, ...) where the value will be inserted.

value

VARIANT - Value to insert. The type of the value must match the element type of the list field. E.g. if the field type is t_vint then the value type must be t_int.

object

"object path"|"object id"|object - Object which contains the list (specified by the field) where the value will be inserted into. If no object is given the selected object is used.

Flags

i/index

Position (starting with 0) were the value will be inserted into the list.

fl/flush

If true then the pending notifications will be flushed immediately. By default notifications of commands inside a command group will be sent after the group is closed.

Return Values

None.