CreateSelectionContext: Difference between revisions
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==createSelectionContext== | |||
Connects the selection of two controls. | |||
When connected, the destination control is notified about changes to the selection in the source control. | |||
Lua Syntax: | |||
<pre>createSelectionContext(window2, window1 [, bidirectional], {flags=1, | |||
select = int})</pre> | |||
===Arguments=== | |||
====window2==== | |||
:'''"string"''' - The source control, the destination control is notified about changes in this control. | |||
====window1==== | |||
:'''"string"''' - The destination control. | |||
====bidirectional==== | |||
:'''true|false''' - If given the first control is also notified about changes in second control. | |||
===Flags=== | |||
====s/select==== | |||
:Defines the selection context of the source control which will be used. 0 is the default selection context, 1 is the alternative selection context (only supported by specific controls, e.g. objectTree) and 2 is the detail selection context (selected sub-object). Default value is 0. | |||
===Return Values=== | |||
None. |
Latest revision as of 11:57, 16 August 2009
createSelectionContext
Connects the selection of two controls.
When connected, the destination control is notified about changes to the selection in the source control.
Lua Syntax:
createSelectionContext(window2, window1 [, bidirectional], {flags=1, select = int})
Arguments
window2
- "string" - The source control, the destination control is notified about changes in this control.
window1
- "string" - The destination control.
bidirectional
- true|false - If given the first control is also notified about changes in second control.
Flags
s/select
- Defines the selection context of the source control which will be used. 0 is the default selection context, 1 is the alternative selection context (only supported by specific controls, e.g. objectTree) and 2 is the detail selection context (selected sub-object). Default value is 0.
Return Values
None.