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==addLink== | |||
Lua Syntax: | |||
<pre>addLink(field, linkedObject [, object], {flags=1, | |||
flush = true|false})</pre> | |||
===Arguments=== | |||
====field==== | |||
:'''int''' - The t_links field of the data structure were the object will be added to. The added link is of course a non-parent link. Parent links can only be created with createObject. | |||
====linkedObject==== | |||
:'''"object path"|"object id"|object''' - Object which will be added to the t_links-field of an object. | |||
====object==== | |||
:'''"object path"|"object id"|object''' - Object were the linked object will be added to (in the specified field). If no object is given the selected object is used | |||
===Flags=== | |||
====fl/flush==== | |||
:If true then the pending notifications will be flushed immediately. By default notifications of commands inside a command group will be sent after the group is closed. | |||
===Return Values=== | |||
None. |
Latest revision as of 11:56, 16 August 2009
addLink
Lua Syntax:
addLink(field, linkedObject [, object], {flags=1, flush = true|false})
Arguments
field
- int - The t_links field of the data structure were the object will be added to. The added link is of course a non-parent link. Parent links can only be created with createObject.
linkedObject
- "object path"|"object id"|object - Object which will be added to the t_links-field of an object.
object
- "object path"|"object id"|object - Object were the linked object will be added to (in the specified field). If no object is given the selected object is used
Flags
fl/flush
- If true then the pending notifications will be flushed immediately. By default notifications of commands inside a command group will be sent after the group is closed.
Return Values
None.