SetValue

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setValue

Lua Syntax:

setValue(field, value, {flags=1, 
    index = int, 
    flush = true|false})

Arguments

field

int - Data field which will be set.

value

VARIANT - Value to set. The type of the value must match the type of the field. E.g. if the field type is t_int then the value type must also be t_int.

Flags

i/index

If specified then an existing list element at the given index will modified. In this case the field type must be of a list-type (t_vint, t_links, ...).

fl/flush

If true then the pending notifications will be flushed immediately. By default notifications of commands inside a command group will be sent after the group is closed.

Return Values

None.